Co-developer of the World Wide Web Joins MTBS Advisory Board

Released on: June 23, 2008, 11:36 pm

Press Release Author: Carol Warren

Industry: Management

Press Release Summary: Dr. Robert Cailliau, Co-developer of the World Wide Web,
Speaks With MTBS About the WWW, 3D Standards, Gaming and the 3D Industry

Press Release Body: San Diego, Calif. June 24, 2008 -- Meant to be Seen" (MTBS) is
the foremost authority and advocacy group for consumer stereoscopic 3D (S-3D)
technology, and is the number one website and resource for both industry and
end-users in this field. MTBS is pleased to announce the addition of Dr. Robert
Cailliau to its Advisory Board. Cailliau co-developed the World Wide Web alongside
Sir Tim Berners-Lee. He also played a pivotal role in forming the World Wide Web
Consortium and International WWW Conferences.

"MTBS is about building the S-3D industry from the ground up through consumer
advocacy, education, and industry relationships. Stereoscopic 3D is very exciting,
and it is literally exploding in the gaming industry - but what do you get with
explosions? A big mess! The closest parallel I could think of is the World Wide Web,
and it's a great privilege to have its co-developer sharing his valuable experiences
on our site," said Neil Schneider, President & CEO of Meant to be Seen.

"Seeing things in 3D certainly adds to the aesthetic experience. I personally hate
shoot-out games, but I can imagine that walking through the classic Riven or Exile
labyrinths would be greatly enhanced if it were in 3D," said Dr. Robert Cailliau,
co-developer of the World Wide Web.

Similar to the experience movie goers get in 3D movie theaters, consumer gamers use
S-3D technology at home for superior game immersion, visual beauty and game
enjoyment. In video games, stereoscopic 3D hardware makes explosions fly out of the
screen and adds a depth that makes the screen look like a window rather than a flat
projection. Sample hardware includes stereoscopic 3D monitors, head mounted
displays, 3D HDTVs and more.

"I think an open consortium for 3D content would be the best way to go. And I say
that not because I was involved in the setting up of the W3C (World Wide Web
Consortium), but because I want to put the consumer before the shareholder. There is
no point in making things incompatible on purpose.the community itself sets the
standards and above all remains deeply involved so as to keep moving forward instead
of dying in the rise of a single monopoly," Dr. Cailliau continued.

MTBS agrees, and has been forming this consortium-like mindset through the game
developers and stereoscopic 3D manufacturers.

"Similar to the web, monopolistic attitudes towards S-3D gaming are a short term
gain and a long term loss - for everyone. Instead, MTBS has a consumer oriented
angle, and our member activity helps demonstrate demand for S-3D technology. We push
the idea of standards through non-proprietary programming guidelines, and we award
game developers who achieve visual stereoscopic 3D success with complementary MTBS
certification and promotion to our growing audience," Schneider explained.

Dr. Cailliau's interview went beyond standards and gaming. He also talked about his
vision of a potential stereoscopic 3D world wide web:

"I could think of web pages being laid out in 3D, each one being much like a room:
the 3D would show better the parts that belong together and at the same time the
overall structure of the info on that page. Links could be like doors that lead to
other rooms. This would let most people understand the info faster and easier. I\'m
talking about a single page that expresses a single concept in many aspects and is
laid out in 3D."

MTBS is funded by an unrestricted education grant from iZ3D LLC and TDVision Corp.
iZ3D LLC are the makers of the leading 22" stereoscopic 3D gaming monitor and
popular S-3D driver software. TDVision Corp manufactures the first HD Head Mounted
Display and is the developers of TDVCodec, an innovative stereoscopic 3D
distribution system for 3D Hollywood movies in the home. Additional participants are
welcome.

Dr. Cailliau has agreed to join MTBS' advisory board, and is completing his
interview with an online demonstration of his personal stereoscopic 3D photo
library. He has also made himself available to answer member questions and comments
via mtbs3D.com. All interested consumers, game developers, and gaming media are
encouraged to learn more about MTBS and what stereoscopic 3D has to offer by
visiting http://www.mtbs3d.com, or contact:
Press release distribution by PressReleasePoint ( http://www.pressreleasepoint.com )

Contact:
Carol Warren
Antarra Communications
San Diego, Calif
714-891-3660 x14
cwarren@antarra.com
http://www.mtbs3d.com



Web Site: http://www.mtbs3d.com

Contact Details: San Diego, Calif

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